Really liking Chris Perrins’ Mecha. I’m running both Battle Century G and Mechas , as we really enjoy both systems, but Mecha, even tho it is. Mecha RPG Softcover has 10 ratings and 6 reviews. Reynaldo said: This is a clever little system that does a very good job at delivering what it promises. I have played a few sessions of Mecha by Chris Perrin with 3 different groups. Mecha is a honest game who have it flaws but who is also quite.

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You can set your stakes to perrin a huge battle in one fight or you can decompose your objective into many stakes won over multiple linked fights.

If you need playtesters give me a sign, one of the group I played with is still quite interested by the game. Do not submit video game content unless the prerin is based on a tabletop RPG property and is newsworthy. But this was related to the skills setting the target numbers. Funny story, our game ended when we were actually TPK’ed.


I have 2 to 3 chri every session, friends of mine. Become a Redditor and subscribe to one of thousands of communities. Similarly, I picture Heavy Metal as using movement ability for defensive purposes i. I’m getting close to a readable draft of this.

Cedric, I appreciate you letting me know what needs more love. I guess you are seeing them as sort of being sacrificed to provide the attack, while I get see them as being used directly. Share crhis project Done. Comments deemed abusive may be removed by moderators. The elegant system stays true to the source material and the unorthodox method of scene creation can lead to some interesting stories which almost certainly give the players what they want.


In fact, I might go grab the book. But we still house ruled that on a tie, the defending mecha dont add a notch mceha it damage track, but it have to make a stability roll. Grab some friends, some dice, and this book and get ready to relive the best robot anime you’ve ever seen and tell mecha anime-stories no one meccha dreamed of yet. No trivia or quizzes yet.

Mecha Combiners RPG by Chris Perrin » Mecha Core PDFs have been sent — Kickstarter

I’m thinking of setting things during the period alluded to in the book when the Great Redoubt and the Lesser Redoubt were still in regular communications, and having the Mecha guarding the land route between then against the monsters and abhumans.

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Higher than 3 and all challenges become pushovers. Would you mind giving it a read at some point? Nevermind that I wrote it!

Tactical Waypoint Capture is pretty much a must: Open Preview See a Problem? Chris Perrin 2-time creator on June 25, As in a copy of Mecha by itself. SuperSimpleDriver marked it as to-read Jul 30, Perin a way for the player to say: IIRC, my group found Engineering underwhelming as well.


Published July 16th by Heroic Journey Publishing. As for some of the flaws you point out, you make really excellent points that I would like to address and get some clarification on. Dave Michalak on June 24, Nope. Of course my complaints might as well be just my ignorance with all this, mechx I really need help. Matt added it Jun 10, Ah, now I see how you use random tables.

[Chris Perrins’ Mecha] Got the game, loving it so far but I need help to patch some issues : rpg

Paperbackpages. Let me say that it is our intent to continue supporting Mecha and give it the love it deserves. MrNastyButler on June 29, I’ve not received my coupon for a free copy.

Not necessarily my proudest moment. But that will be more clear when I release it. Anything below 3 and players will spend countless turns trying to do anything.